"I entered the field of computer graphics in 1978; over the next 16 years I had the opportunity to observe how women’s bodies were imaged and constructed in computer graphics in the areas of science, engineering, visualization, advertising, entertainment, and art. I was always bothered by the stereotypical images of women and how these scientists and researchers used computer generated women’s bodies to sell products or demonstrate a new feature in computer graphics." -CFG

Cast & Crew